August 27th, 2012, 19:54
Good to hear that there have been more complex quests/encounters made. I would almost think the three quests as they are without a hint of a better challenge is a bad advertisement for the game. It has amazing turn-based, asynchronous, multi-player potential, but I haven't seen it in its full glory, yet. No real teamwork was needed in these encounters.
I want to see this Kickstart project succeed. I'm pretty sure I'm going to back it, just need to find out what tier I'd choose.