Originally Posted by GothicGothicness
Well, my point was that since it is easy to crack I don't see any reason for Ubisoft to use it at all,
RPS: Whose confidentiality is being broken by publishing piracy rates?
Burk: It’s internally confidential meaning competitive, not necessarily that we’re breaking anyone’s confidentiality. It’s competitive information and therefore confidential.
RPS: But do you understand how damaging it’s been to your argument to never actually say these numbers?