Originally Posted by Couchpotato 
Before I forget you seriously never played NWN 2 yet and have to read about the stronghold part?
The stronghold part and the game´s latter parts are generally good, but before getting there one has to trudge through some of the most boring 15-20h in RPG-ing. I´d say there´s nothing "

" about not playing the game

.
Originally Posted by tomasp3n 
5 companions in the base game? And a chance for…..2 more with stretch goals? This is not what I was hoping for. I want loads of OPTIONAL companions a la Baldurs Gate, Arcanum etc.
It´s 3 more.
Personally I first and foremost want companions with depth á la Planescape: Torment and that game worked with 7 companions just fine, storywise.
However, I´d like P:E´s companions to be more customizable character development wise, which goes hand in hand with hoping that each of the 7 available classes (taking stretch goals into account) will offer a good variety of possible development paths.
Also, the initial amount of companions raises a question of max party size. I mean, if the max party size was planned to be 6, then only 5 available companions would mean same party for everyone. Taking the stretch goals into account, 8 companions would indicate more strongly that max party of 6 could be in the plans (and in the update vid, behind Adam Brenneke there´s a board with what seems like some possible party formations and these consist of 6), but I have to wonder what party size was planned originally.
Personally I´d be quite disappointed if the max party size will end up being pc + 3 companions, for example.
Anyway, hopefully they´ll whip out some more meaty info fast. While I was perfectly fine with the initial presentation, currently the stretch goals ring a bit hollow to me due to general lack of tangible info on the game.