Obsidian Entertainment - Project Eternity Update #3 - Party, Characters, Races
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September 18th, 2012, 03:55
This was a good sort of update and I hope they continue to make more along this line as they can. The mention that sub-races was nice to hear because it means the races planned as a number understates the degree of variability offered in character creation. I wonder if they will mention something like sub-classes later on because that would be an even more meaningful revelation, though the implications that more classes have on the complexity of balancing and fine-tuning the mechanics is probably also more significant.
Join Date: Nov 2006
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