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September 18th, 2012, 05:15
Originally Posted by Merin View Post
I don't understand all the reactions that this was a bad campaign….
Well that would be because that's not what anyone is saying. There is a difference between saying they could be more fully capitalizing on their success and what you appear to be interpreting from what has been said. Go ahead and shake your head and label constructive criticism as to how the campaign could do much better as "whining."

Also, are you sure you know what tempest in a teapot means? It might better describe your reaction to such criticism than the criticisms themselves.

EDIT - Decided to check on a few things:
Yes you checked out some examples of the much much earlier games to have been unexpectedly successful successful. Since this is now the 13th million dollar+ kickstarter rapid success should no longer be so surprising and there are now also examples where the project leaders were far more prepared. One need not have watched them every day to see how they did this either, simply looking at "most funded" and viewing say Bones once will demonstrate this. Even the campaigns you mention serve as good examples of how one should be prepared rather than caught flabbergasted by success rather than as excuses for it.

Again, this is not to call this a "bad" kickstarter, merely that they could be doing much better, should not be surprised (considering they teased this for 5 days beforehand as well), and could yet improve their communication and better capitalize on their success. Nobody is calling this a botched project or lost cause - these criticisms are far timelier than that and there is time for them to react and regain any lost momentum. That's why most of the posts above yours called this update a rather good one - and that hardly seems to be justification for you to be accusing anyone of whining.
Last edited by jhwisner; September 18th, 2012 at 05:33.
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