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September 19th, 2012, 22:02
One of the key issues with Android is there are so many screen resolutions.

http://developer.android.com/guide/p…s_support.html

http://en.wikipedia.org/wiki/Compari…ndroid_devices

http://stackoverflow.com/questions/6…android-phones

This is where I could use your help. If you have a device with an unusual screensize I can try and make it compatible.

The emulator often doesn't match what the device actually displays. For example, the screenshots above show some jagged lines - which there are none on the actual device.

I have the ASUS TF101 tablet - its 1280x800 and 10.1". I also have the HTC Inspire phone - its 480x800.

The latter seems to be a pretty popular screen size. The former is what I am first developing it for.

In return for your help I am also willing to take your advice on input in the game.

I should also mention I'm developing this for Android 2.3.3 because this is what the tutorials I was working on were written in. I understand about 90% of devices are compatible with 2.1. If this is a problem let me know.

Developer of The Wizard's Grave Android game. Discussion Thread:
http://www.rpgwatch.com/forums/showthread.php?t=22520
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