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September 29th, 2012, 02:41
they're pre-rendered 2d images. OpenGL is available for Android and there's even an Android module for the free version of Unity, but I don't have $400 for it.

If I make a sequel I might do OpenGL and maybe even smooth scrolling. My buddy does a lot of 3d so I'm hoping I can convince him to partner up with me.

Developer of The Wizard's Grave Android game. Discussion Thread:
http://www.rpgwatch.com/forums/showthread.php?t=22520
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