Dungeon Lords - MMXII Interview Part 1 @ GameBanshee
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September 30th, 2012, 15:17
I think the slums spawn rate drops slightly once the Master Thief has been killed. Certainly it was almost unplayably high initially, and I found myself fighting 20+ thieves simultaneously after entering one area. That included a so-called Master Thief. After defeating him, the spawn rate dropped considerably, and the area became quite managable, albeit still with a higher spawn rate than elsewhere. Note, this was with "Less" spawnrate set, so it must have been awful on "normal".
Join Date: Aug 2011
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