Originally Posted by JDR13 
The monster design is definitely the game's (only) strong point though. I almost fell out of my chair the first time I tried to lockpick a chest that turned out to be a Mimic.
Hmmm … How do Mimics know that a chest is something adventurers want ?
The results of latest scientific Mimic research, carried out by special Mimic scientists and investigators ?
Shown at Mimic conferences by charts and PowerMimic presentations ?