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October 2nd, 2012, 17:02
Originally Posted by jwmeep View Post
I don't really recall crafting being Baldur's Gate or Planescape.
In BG2, there were two NPCs which, for a fee, crafted items from (usually 2) components you brought them. There weren´t many items to be obtained this way, but they felt (and were) unique.
I definitely wouldn´t mind this kind of system in PE.
Since apparently they´ve decided to go a different route, I hope they´ll keep it simple (no 10 of x results in y, 10 of y results in z, and 3 z´s upgrade sword to +1, etc).
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