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October 5th, 2012, 03:14
your first link is broken

funny - I was thinking the stones being larger would compensate.

trying it your way I've come up with this

original



which I think looks a lot better but they still blend. so adding my darking idea

at 10%



and at 25%



I think the 25% darker version shows too much contrast. The first one still blends into the wall bricks too much.

I think the 10% solution is the happy middle. It maintains the unity and keeps a distinction between the floor and the walls. Just a small glitch with a bottom piece sticking out. That'll be a 1 minute fix.

Edit: or maybe the original is best.

Developer of The Wizard's Grave Android game. Discussion Thread:
http://www.rpgwatch.com/forums/showthread.php?t=22520
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