Originally Posted by oasis789
That may be true, but my point here is, that one of the developers of the proposed as yet untitled game was the writer and designer of a classic game, Wiz 8, whose writing and design were to some degree, perhaps a large degree, not her own. Why does that matter? Because the proposed game has been described to be more of a Wizardry than an Anachronox. The main selling point, and one of the few selling points, of the proposed game is that the developers were directly responsible for those classic games they mention throughout their pitch, so we can trust them to make a new one that is similar. You can surely see why a reasonable person might not be convinced.
Originally Posted by Thrasher
That is odd reasoning. The obsidian team actually has members that designed and coded those games. Not so for w8 and this team.
Originally Posted by jhwisner
To be fair, she was listed among 7 others as having design credit with neither them nor herself credited as lead. Given that she is also credited for story, PC Dialogue & Writing, and as sole credit for both NPC Scripting & Dialogue and writing the manual it might be reasonable to infer she had too many duties to have acted as lead designer. So, whether someone loves or hates Wizardry 8, it would not serve as an honest or instructive demonstration of her capabilities in a lead design role.