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October 7th, 2012, 09:27
SP games are going to be phased out.

SP gaming has been setting distant goals to reach from the beginning. The question: can developpers reach those destinations?

When looking at the history of SP games, one can easily see niggling problems that programmers over the time have not yet managed to solve.

Hence a return to certain old forms of SP games that are disatisfying compared to the earlier goals but have the benefit to be cost amortized and clear destinations coming with the how to reach them booklet.

Not so much for the missing money but simply because programmers have reached a bottleneck in terms of progression that could mean that more money invested wont mean progression and moving closer to the goal.
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ChienAboyeur

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