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October 7th, 2012, 12:47
That could be interesting if MU games were based on heavy social interactions, which are not.

Many players play MMORPGs (for example) as if they were SP games, interacting to the minimum with other players.

MU games do not include cooperative/collaborative mechanics that would enable team play without players creating that dimension from scratch and by themselves etc

Current crisis is more a technological thing. That is developpers fail to deliver on what gaming hinted at a couple of decades ago and they are now doing the best to hide that fact, keeping selling games whose progression is based mostly on the graphics department (be it candy eyed graphics or larger maps)
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ChienAboyeur

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Join Date: Mar 2011
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