Originally Posted by ChienAboyeur 
That builds on the confusion between narrative games and RPGs.
How deep the player gets involved in a game through the story is a quality marker for a narrative game, not for a RPG.
Stories are not the main in a RPG, situations are.
Not this again. Story is essential to an rpg. Otherwise your just playing in a sandbox with your imagination. I play all my rpg's for story without it games lose my interest.
It doesn't need voice overs and cutscenes. Just a good plot and memorable npc's. Just like the Baldur's Gate series.