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October 10th, 2012, 06:00
Originally Posted by JDR13 View Post
Huh? I don't think I've ever seen Steam redownload an entire game to patch it.
This used to be the case for some games, but it was fixed during 2011 with a client update that allows for smaller patches for large files

The way that Witcher 2 was designed, for example, required a huge 10-20GB file download for the first few patches as it would replace an existing large file. At some point in 2011, the Steam client was updated and this was no longer necessary
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