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October 14th, 2012, 18:27
Originally Posted by Thrasher View Post
Bah, any game that rewards you for wanton destruction glorifies it. When applied to a fictional setting it makes it more palatable. Enough said.
I agree, and I would add that I'd have far more of a problem with a game that requires you to commit wanton destruction than one that allows it, but gives you the choice of not engaging in it.

From what I can gather Conquistador does not require amoral behavior to succeed, but I can't tell for sure.
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