Having self-funded the entire development of the game over the past 17 years out of our own pockets we are now turning to crowdfunding to put the final polish on the game before delivering it to fans worldwide who have been waiting on the game for more than a decade. A pledge to the game will secure you a one-of-a-kind collector's edition of the resulting masterpiece and a guarantee that the completed product will be artistically perfect. Only pledges will get DRM-free copies of Grimoire once it is completed.
Grimoire is a turn-based, 3D, first person perspective roleplaying adventure in 1024x768 256 Color graphics. The 3D step-based engine is pixel perfect and smooth scrolling with zero distortion handcrafted images.
The style of play is very similar to that of CRPGS during the golden age of computer roleplaying before 1992 like Eye of the Beholder, Bane of the Cosmic Forge, Crusaders of the Dark Savant, Might & Magic, The Bard's Tale, Stonekeep and other classic games.
The emphasis in the game is on the story, exploration, discovery, character advancement, puzzle solving, strategic phased combat, treasure hunting, inventory management and interaction with the non-player characters encountered during play. […]
Enhancements Planned During Next Six Months :
Increase screen resolution to 1024x768 and viewport size to 720x600
All new title screen with animated logo
New animated intro, cutscenes and in-game animation sequences
Integration of additional monster and magic spell animations
Improvements to animation engine and transitions
Detailed improvements to user interface and icon presentation
Achievement of Funding Goals :
New music score & sound effects
Additional animation sequences to enhance all aspects of gameplay
Possible ports to IOS, Linux, IPad and Android platforms
Work begins immediately on sequel after release