With no visual indication of the enemy composition when roaming the environment, the player can never predict whether the ensuing battle is going to be a genuine test of their tactical wits, or a lop-sided affair that sees them eliminate the opposition in a handful of turns or get their backsides handed to them by a random, obscenely over-powered unit in the enemy ranks.
Huh? So does this mean they got rid of the Scout skill, or did the reviewer just not realize it was there.