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October 17th, 2012, 11:01
Aye, $4,1M won't fund the entire thing. I'd say it's enough to fund roughly 20 people for a year, and that's without any of the additional costs to developing a game. I assume Obsidian themselves finance the rest in hopes of future sales bringing in the cash - 75k or some such thing has pre-ordered by being part of the KS, but they can probably expect 5+ that number in terms of sold units.
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