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October 21st, 2012, 14:58
I like it but yes, I didn't like it that you were a 'rogue' (which could learn different skills like magic and what not). One of the things (if not THE thing) I liked about the Hero's Quest/Quest For Glory games was that there were several classes to play, and not only did each class have a different gamestyle on combat (which is what 99.99% of the games do), but also the whole approach to the game and how puzzles were solved, including class-specific locations, depended on what class you were playing. I was hoping for their new game to follow the same approach. Still interesting enough to pledge though.
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