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October 22nd, 2012, 10:22
Originally Posted by darklord View Post
I'm not sure myself, it kind of feels like it's overpriced, $15 would be more appropriate.

Broken Sword, Project Fedora and Double Fine adventure were all adventure games I have backed and all were $15, Quest for Infamy (based on Quest for Glory of course!) was a mere $10. What makes this Adventure/RPG so much better than all of those, that it is $5 more expensive?

By the same line of reasoning that equates price differences to perceived value differences, one could ask what makes Skyrim ($60) or Dark Souls ($40) "so much better" than all of those by a factor of 2 to 4 times. The point is that this line of reasoning is incomplete because price is also related to cost. The fact is that point and click adventures cost less to produce than complex RPGs, and game development enjoys economies of scale.
Last edited by oasis789; October 22nd, 2012 at 10:27. Reason: math
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