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October 22nd, 2012, 17:54
We owe the community many things, but first and foremost, we owe them a quality game. This takes precedence over everything else.

As for the release date, we're aiming at October 2013. That's what it says at the top of our Steam Greenlight page.

Before you express your displeasure or skepticism, allow me to run some numbers by you. From another post:

"It takes time, manpower, and experience [to make quality RPGs]. According to Tim Cain, it takes 3+ years to make a decent RPG. Let's say you have a 12 people team. So, 40 hours a week (they usually work longer, but let's disregard it for now) x 52 weeks x 3 years x 12 people = 75,000 man-hours. Now take 4 people working part-time, which means 3-4 hours a day at best (and 3-4 hours after you've done 8 hours elsewhere isn't the same as 3-4 hours in the morning), so 4 x 52 weeks x 8 years x 4 people = 6,656 man-hours - less than 1/10th, and that's before we account for the lack of experience and learning the trade trial and error style."
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