Project Eternity - Interviews @ Sorcerer's Place, GI.biz
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October 23rd, 2012, 03:11
Exploration of BG1´s wilderness maps was quite often tedious and uneventful due to low amount of points of interest and slow walking speed.
The basic map setup was great, however.
Personally I´d probably like similar system with, as said in the interview, fewer areas with more content, and on top of that encounters/events that are random and/or tied to some character skills or plot developments that could occur when traveling between the main maps, sorta á la Storm of Zehir or Realms of Arkania.
What you think about most, is what you become.
Join Date: Apr 2008
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