Originally Posted by gozioso
This is absolutely hysterical, coming from a guy who is making a game which is basically a knock-off of Crusaders of the Dark Savant. You would have to be completely and utterly prejudiced (or blinded by hatred for Sir-Tech) to not see how much of a massive improvement Wizardry 8 was over it's predecessors:
I can't see myself ever playing a game like Grimoire (my contempt towards the author aside), because it represents such a massive regression in gameplay.
There is something fundamentally wrong with most of those Codexians. They same to believe that if a game isn't a massive inconvenience to play, then it isn't a real game.
I've mapped out my fair share of dungeons and filled out many reams of notebook paper over the years. Quite frankly, at 40 years old, I'm through with that shit. When a game starts to become like a job, then it's just not fun for me. I would rather spend my time enjoying a game's story and character progression than waste hours on forced tedium. I'm quite happy with the automapping, fast travel, quest markers and other conveniences that make a game a game. I play games to get away from work. Wizardry 8 was a huge step in the right direction for me. Your mileage may vary…