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October 30th, 2012, 19:34
I've implemented background music and by putting it on a service I can keep the MediaPlayer from shutting them off when a sound effect occurs.

However, because its a service separate from the application the music continues to loop even when you've exited the game. The secret for this sort of thing I found is to "bind" the service (to the application or activity I assume) but figuring this out is not easy.

So far it seems I have to throw out my existing service code which plays the music. I'm searching for examples that show it simply.



screenshots of combat:


Developer of The Wizard's Grave Android game. Discussion Thread:
http://www.rpgwatch.com/forums/showthread.php?t=22520
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