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October 31st, 2012, 23:01
got so excited I forgot to give valuable(yeah right) commentary.

I'm not sure I can make mine as complex as Delvers or even what QL is doing with QuestLord.
I wouldn't worry about that. Every game will have its strength and weaknesses. The more that are out there the better. Also nothing is preventing you from going back and doing more. You already got me on the resolution! And probably other things I will just stay quiet about before launch.

My plan was to release this then leverage my experience releasing a product to market to gather crowd sourcing for a sequel.
That is an excellent plan to build up a fan base. Players like this a lot because it really helps them feel involved. Count me in as a supporter.

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"For it is the Doom of men that they forget" - Merlin
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#46

Join Date: Oct 2012
Location: Houston
Posts: 29