Diablo 3 - How the endgame failed @ PC Gamer
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November 7th, 2012, 23:31
Grinding for uninteresting bits of gold to spend on the AH is never going to be as fun as hearing the TINK! of an amulet or ring dropping. Or the realization that some unique piece of armor just dropped.
The problem with D3 is that they made Inferno combat incredibly un-fun. And then proceeded to dull any and all personal achievements (ie. loot drops) with the implementation of a one stop shopping mall.
Join Date: Nov 2008
Location: New York, USA
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