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November 8th, 2012, 00:13
Originally Posted by Drithius View Post
Mario puzzles aren't my thing, no DDO has far superior mechanics for that… I really miss "The Pit". Now that was a puzzle!
You like "The Pit". I did that one once with a friends and we hated it. GW2 have some annoying and some really nice puzzles. Lots of them have really pretty views too.

I love the one in LA: Weyandt’s Revenge. It's just cool with the ghost voice over and not much jumping involved.

Originally Posted by Drithius View Post
For me, GW2 suffers from every class being a dps class first and foremost - chaos be damned.
This I'll have to disagree with this. I have a much easier time when playing with others when nobody is in "full dps" mode and people know what they are doing. It's almost better to have lots of CC/debuff than deal a lot of damage. At least this is my dungeon experience so far.

In the "open world", people seems more interested into zerging easy events. People want easy rewards/gold….and like any other MMOs, people just want to deal damage and aren't interested in CC/debuff much.
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