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November 11th, 2012, 23:37
Originally Posted by Moriendor View Post
The biggest enemy of crowdfunding is the crowd .

Gamers' expectations and -worse- sense of entitlement are the single biggest threat to crowdfunding.
And I'm not talking about you guys or (the majority of) us here but more of the peripheral "casual" crowd who got sucked into the hype by the media or who just hopped on the bandwagon to be trendy.
Those are the people expecting AAA+ games from the crowdfunding projects and the ones who will be sorely disappointed if they find out that limited budgets and limited development times will "only" result in A- or B+ games, especially as far as the production qualities are concerned (i.e. limited graphical and aural fidelity etc.).

It is anyone's guess how much of an impact expectations not met are going to have on future projects but unless my assumed premise is entirely wrong it is almost guaranteed that there will be a fairly major impact [… that may very well be compensated by new people being attracted to crowdfunding because a game exceeds more people's expectations than the opposite but how likely is that?… well, as I said… anyone's guess… I guess ].
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This is a really good point. Democracy may not be the best form of decision making. This is what David Crane tried to do with Jungle Adventure and, to a lesser degree, Shaker.

I think of organizations like Maple Leaf Entertainment which runs the Toronto Maple Leafs as a great example of dysfunction.

Developer of The Wizard's Grave Android game. Discussion Thread:
http://www.rpgwatch.com/forums/showthread.php?t=22520
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