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November 12th, 2012, 01:50
[QUOTE=GhanBuriGhan;1061170251 I think I may have missed one or two…[/QUOTE]

QuestLord's game applicably named Questlord.

GBG, I wouldn't call mine lo-res but it is definitely oldskool 2D and turn based. The images are rendered - I did roughly 100 for the maze alone. Originally the walls were lo-res but I upgraded them to a long time ago.

Arch - I think the graphics are quite charming. Its like if the Atari 2600 had a decent amount of memory to work with.

I'm glad you clarified the resolution was by design. After working with mine I couldn't see why there was a "glut" of these games coming out seeing as every modern smart phone and tablet I know can handle photo realism.

You do have the benefit of working in lower-res devices by doing it that way. I had thought about making mine compatible to 11 of the last 12% I am currently not be using my old lo-res walls strictly for those devices.

Developer of The Wizard's Grave Android game. Discussion Thread:
http://www.rpgwatch.com/forums/showthread.php?t=22520
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