Project Eternity - Interview @ PureSophistry
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November 14th, 2012, 00:54
I like that it is an option - think that is the best way to go.
Personally I don't like perma-death. I am going to be dying in real life, far as I know, and prefer to not have the experience in my recreational gaming
Character is centrality, the impossibility of being displaced or overset. - Ralph Waldo Emerson
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Join Date: Jun 2008
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