Diablo 3 - How the endgame failed @ PC Gamer
View Single Post
November 14th, 2012, 13:05
The primary issue with DLC is that they can offer pretty much anything and charge 1-10$ for it. It's at that price range that most people stop caring about the actual use of what they get for their investment. This makes it trivially easy to profit from - once you have a base game as a platform in place.
That's what EA means when they want to provide games as a service. It's an extremely detrimental thing for core gamers - but since the core gamers aren't calling the shots - it's a lost cause.
Waste of potential
Original Sin 2 Donor
Join Date: Oct 2006
View Public Profile
Send a private message to DArtagnan
Find More Posts by DArtagnan