Originally Posted by Thrasher 
Like taking a character out of combat ala ME? And them automatically coming back after it was over? I should remember this. :/
Never mind - I remember the injury system now. Was it 3 injuries and the character was killed, permanently?
As I recall, the injuries had a significant impact on performance in combat - and "kits" to cure them was quite rare and valuable. It was a decent enough compromise that made you careful in combat without necessarily having to reload if someone suffered an injury.
I still prefer my own way - but for some reason it's not considered "meaningful" to have the threat of death in games anymore.