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November 19th, 2012, 17:02
How was KoA hollow? Yes, it had a lot of action (which doesn't always equate to "hollow" or "shallow" gameplay), but it had plenty of NPC interaction, quests, dialog, lore, story, RPG systems, etc, too. That game was far from hollow.

Anyway, I think the future of RPG gaming is extremely bright. The sales that Skyrim has earned shows that hardcore RPGs are still very much in demand. I think going forward more companies will try to tap into that Skyrim market and bring us more RPGs.

I would have loved it if 38 Studios was able to stay in business. But there will be other companies bringing us impressive RPGs in the future I'm sure.
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