Originally Posted by crpgnut
Actually, the more I read about So Generic's game, the less I'm interested in it. The programmer bores me more and more as he gives details. I LIKE quests. To me, they are what gives direction in any crpg. No quests? Then you have some type of simulator, and I'm not interested. Can you retract a pledge?
We are not doing a typical quest with reward system but being hired to perform tasks will certainly be there. I will give an example of what might transpire in the game.
You are offered a valuable object to complete some task. This could be a lie, it could be a way to lure you into a trap and rob you, for example. If the reward does exist, you might decide to find out where the person offering it lives and look for it in their house rather than completing the task. You may get caught doing this, or you may even be hired by the same person to retrieve the stolen item. And so on and so forth.