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November 26th, 2012, 19:19
Mr. Guedo must have taken lessons from the Shaker project. One of the mistakes he made was starting the campaign without specific knowledge. According to what I have seen in Kickstarter yet, updates afterwards can’t save the projects. I think many people wants clarified information about certain aspects of the game (gameplay, setting, etc) at the very beginning. “We haven’t decided yet” isn’t a phrase that seems popular among potential pledgers.

"Light thinks it travels faster than anything but it is wrong. No matter how fast light travels, it finds the darkness has always got there first, and is waiting for it."
Terry Pratchett, Reaper Man
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