Wasteland 2 - Interview @ Gamestar.ru
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November 26th, 2012, 23:21
I liked Brian's comment that "We must not forget that our 65,000 backers paid for PC, Mac and Linux versions." That's right — we did.
I don't care if inXile ports the game to other platforms after it's done. I do care very much that the design not be compromised in any way to help enable such hypothetical future porting. No artificially small maps to fit inside a tablet memory footprint. No dumbed-down controls to stay within the constraints of a console controller or a touch-screen. Make us the hard-core PC game we were promised, ship that, and *then* figure out if it's possible to slice-and-dice it onto more restrictive platforms.
Join Date: Nov 2009
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