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November 29th, 2012, 14:38
Crapload of empty chests? In the original it's definetly not like that.
In original, game data for every chest has a specific item inside or item placeholder named RANDOMXY. Based on xy value, the game would randomly grant an item from a side table (IIRC the table for random01 contained only the worst possible weapons, so by opening a chest with it, you'd get a pole or a knife or something, etc). Totally empty chests were rare.
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