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November 30th, 2012, 00:55
Yeah I hated how they kept "refining" the Goldbox rules and mechanics of the games, I distinctly remember the "Move" button in PoR series; they changed it from game to game. I think the finest, most refined experiences where not from DQoK but the Savage Frontier games…those where pretty vanilla but oh so much fun and old skool
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Join Date: Nov 2012
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