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December 1st, 2012, 19:11
Originally Posted by Ihaterpg View Post
TQ in 20 hours? TQ has ton of fillers with artificially expanded repetitive dungeons and fights, ton of boring drops to sort and multiple drops elements not that easy and quick to combine and figure, plus some tricks not so easy to detect, I'm surprised it can be beat in 20 hours for a first play.
On normal maybe.On epic and legendary lot of those "filler" dungeons have some of more powerful bosses.Also boring drops problem has been completely solved with soulvizier mod with lot of new drops like,Souls(powerful ring slot items each is unique drop for each boss/hero mob),mystic times(rarity above legendary,drops only on epic or higher),mercenary contracts(artifact slot items with powerful summons),+bunch of new normal items that make hybrid classes more viable.

Also playthrough speed in TQ can change drastically depending on you class combo.Playthrough with Defense/spirit character can take 10+ more hours than Dream/earth combo for example.
Last edited by Nameless one; December 1st, 2012 at 19:26.
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Join Date: May 2012
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