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December 3rd, 2012, 14:02
Originally Posted by ChienAboyeur View Post
Bethesda is still trying. But seeing all they wanted to accomplish and were not able to, the question rises: is it simply possible to deliver? What did not work? Why did they scrap up so many features while they spent time to developp them?
I will try to answer your questions based on my thoughts:

I think that yes they could deliver; single indie developers have been using procedural generation with varying degrees of complexity for more than 10 years and with Bethesda resources available they could have achieved that with the multitude of AI algorithms available.

They might have implemented these complex procedural algorithms and they might have worked, but maybe they did not have enough time to test them fully taking into account the size of the world.

As to why they scaped many features: probably to provide them later as DLC.
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