Baldur's Gate: EE impressions
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December 6th, 2012, 01:03
It's mainly present in the starting areas. It's hardly something you notice later on, as most tougher enemies are hand placed, and not affected by reducing the random spawns. It basically just means there's less kobolds to kill, not that the game overall is any easier. If anything, Sarevok is harder now than he was before, as is the Greater Werewolf in Balduran's ship. Drizzt is virtually invincible now, but I usually just help him in both BG1 and 2.
Also, the only tough random encounters BG ever had are 2x Wyvern and 4x Ethercap (randomly pop up when you travel in the Cloakwood Forest). They're still present.
Join Date: Oct 2006
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