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December 7th, 2012, 09:53
The point of moving the whole industry into subscription model is plain wrong assumption. The industry just wishes to do that, consumers however refuse to accept. Once burned with wow, now everyone is careful with other subscription titles. Because the model worked for only a few games, today we have two other scandals - facebook grinding games with microtransactions and abusing your friendlist is one and another are so called free to play games in iPhone appstore that will strip hundreds of dollars from you if you're not careful what are you touching deliberately made that way so you can never give your smartphone to your kid unless you just want to get bankrupt.
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