Originally Posted by Alrik Fassbauer 
The Publishers are going to pay their price for their risk-aversity.
I don't think publishers have any new or different challenges in the near term. I think they can easily co-exist with indie developers and crowd-funding. Most mainstream games can be distilled down to this: FPS-Insert_A_Number_And_An_Art_Direction_And_Weapon_Se t.
I see no change in this in the near term because most mainstream games continue to be FPS 'action' and 'shooters' with better graphics and physics (and every once in a while, some semblence of improved or innovative gameplay though rare).
Mainstream gamers can't seem to get enough of this and I don't see this changing anytime soon.
Originally Posted by ChienAboyeur 
Publishers know their customers and their customers claim to want innovative things but prefer to play the same old games.
^ This [emphasis mine]