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December 20th, 2012, 10:24
Got the answer:
Most of the monsters respawn endlessly. Some unique monsters do not. However respawn rate is long enough so that you do not have to kill them every 2 minutes…

We made respawn for two different reasons. First is so that player can level up on weaker monsters if (s)he is stuck in area where stronger monsters are simply too strong (it can happen if player that uses, let's say fire spells, arrives in area filled with tons of monsters resistant to fire).

Second reason is that monsters are source of crafting materials. Each killed monster drops bones, skins, furs, meat, leather and other resources required for cooking, crafting, leatherworking and other skills. It would be annoying if you developed all those skills just to be unable to use them because you do not have necessary ingredients.
Since Kickstarter has a modtool as a stretch plan and if respawns get too annoying (as ones in Inquisitor), I promise I'll make norespawn or something mod if modtool happens to be available.
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