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December 21st, 2012, 11:50
Rune I am not sure where you are coming from. As someone who is developing a game for both Windows and Android I can take you adds a significant amount of work to make it work properly on both platforms. That is Joxers point (I believe) - by developing for Android with a fixed resource pool the windows development must suffer.

Favourite RPGs of all time: Wizardry 6, Ultima 7/7.2, Fallout2, Planescape Torment, Baldurs Gate 2+TOB, Jagged Alliance 2, Ravenloft: The stone prophet, Gothic 2, Realms of Arkania:Blade of destiny (not the HD version!!) and Secret of the Silver Blades.
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