Originally Posted by Fluent
Just played the Too Human demo. Game is pretty killer! Many thanks for the recommendation Trelow.
Too Human is one nice looking game. The art direction is stunning at times. I really enjoyed how the game looks.
Had a few gripes with it though. The implementation of Cyberspace is a little weird. It was kind of tedious to have to go to Cyberspace, turn a wheel which opened one of 3 doors, go back to reality, go in the opened door, explore, go back to Cyberspace, turn the wheel again, etc. I could see that getting confusing and tedious at times.
And also, it was kind of hard to see what I was picking up loot wise because everything was going so fast. Even when I opened a chest and got 5 or more items, the text saying what I picked up scrolled by very quickly. My dad's a slow reader so fast text in his games just doesn't mix well. It was a little confusing trying to figure out what the heck I just picked up.
Lastly, trying to balance myself on the head of a giant robot was frustrating. I know it's not supposed to be easy, but I finally just gave up and killed it the old fashioned way. Which took me about 2 deaths because it was quite challenging.
That's another thing, the user skill required is pretty heavy. I know I know, it's supposed to take skill to play, but my dad prefers action RPGs where stats determine the outcome more than stick skills.
Question, are stick skills featured heavily throughout the game as they (somewhat) were in the demo? Do stats make a big difference or not so much? Can someone with really sub-par stick skills survive?
Just little things like that I found weren't the best, but overall it's more positive than negative and definitely getting a purchase from me!
Thanks again friend .