AccessibilityFinally—and this may not be a popular opinion right now—a more accessible Dark Souls II might not be a bad thing. The new director's recent statements on the subject enraged fans, and understandably—no one wants Dark Souls to turn into Skyrim. But seriously, let's talk about this for a second. Imagine if you didn't have to check the Dark Souls wiki every time you wanted to upgrade an item, or if plot details were doled out through dialogue and character interactions instead of static in-game descriptions of shields and rings. As long as they retain a similar sense of wonder and sometimes desperate isolation, it can still be great. Hell, it could be even better.