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December 29th, 2012, 12:15
Originally Posted by JDR13 View Post
No, that's an example of a game that definitely needs voice acting. Too bad that didn't save it from being a mediocre series anyways.
Very true, the last couple of games really took it down

Eh? I'm one of the biggest defenders of FO3 around here, but the voice acting was mostly terrible.
Really? I thought it was fine. Of course, the writing was bad - but the voice acting was pretty good, if a bit out of touch with the scenes in the game. I'd place it somewhere between Oblivion and Skyrim. At least in Fallout 3 - you didn't have 8 actors being re-used over and over.

I definitely wouldn't have liked it more without voice acting.

Torment is obviously not a typical game and would be an extreme example. There's probably only a handful of games ever made that have that much text.

As far as immersion is concerned, sometimes it helps, sometimes it doesn't. It's always going to be one of those subjective things.
Certainly, but there's nothing wrong with expressing reasons behind the subjective
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